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Thursday, September 5, 2013

GT #1: Wii U: SUPER SMASH BROS!!!


Hello internet. Today I'm starting yet another series, probably the last one I'll make, and this one was requested by and is for the gamers looking at this blog. So these come out pretty much as often as AT5s. Don't worry, I'm not gonna stick to just one console. Every time GT comes out, I'll cycle through every console in the order of Wii/Wii U→Xbox 360/One, PS3/4, and sometimes PCs. So let's start with the Wii and upcoming Wii U game: Super Smash Bros.

Overview:

If you're a big Nintendo fan and like pretty much all Nintendo characters, you'll love this fighting game. In all three games, they include a character selection screen with at least 12 characters, and a stage selection screen. Once you chose those, you can fight away with up to four players. One of the most unique features of the entire series is the damage/health bar. Instead of showing a bar of HP, it's a percentage scale, and the higher it is, the bigger the chance that you're gonna get KO'ed, and you KO people by knocking them off the screen. Characters are additionally not limited to only facing opponents, instead being allowed to run around freely on the stage. Every character (characters featured in all three games are Mario, Link, Donkey Kong, Kirby, Samus, Pikachu, Ness, Fox, and Captain Falcon) has unique fighting attacks at your disposal, some are weak but fast, and some are strong but slow. So pick wisely.


Super Smash Bros.
The character selection screen
Super Smash Bros., released in Japan as "Nintendo All Star! Dairantō Smash Brother" is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was released as the first game for the Super Smash Bros. Series. Super Smash Bros. received mostly positive reviews from the media and was commercially successful, selling over 5 million copies worldwide by 2001, with 2.93 million sold in the United States and 1.97 million copies sold in Japan. Stock and timed matches are two of the multi player modes of play.

Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers DX. was basically the sequel to Super Smash Bros. It featured more characters and stages, and was also rendered in higher definition. All the original game's usual controls and mechanics were more or less the same.Super Smash Bros. Melee features 25 (26 if Zelda and Sheik are considered different) characters. Fourteen are available initially, with the other characters requiring the completion of specific tasks to become available. In the multi player mode, up to four players or computer-controlled characters may fight, either in a free-for-all or in teams. The CPU characters difficulty is ranked from one to nine in order of difficulty. Individual players can also be handicapped, the higher the handicap, the stronger the player. There are five ways in which the victor can be chosen, depending on the game type. The most common multi player modes are “Time mode”, where the player or team with the most kills and least falls wins after an amount of time, and "Stock mode", where last player or team with lives remaining wins.


Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as Dairantō Smash Brothers X, is the third installment to the series. There are now 35 available characters to play as now. However, some characters have been cut, and some character's appearances are more updated. The game is once again refined and rendered in HD. There are two new characters that stand out; Sonic the Hedgehog from Sega, and Solid Snake from Metal Gear Solid. Brawl now contains 41 stages, 21 initially, and some are from Melee. You can also create your own!


Super Smash Bros. For Wii U and 3DS

This series is not ending yet! Little is known about Super Smash Bros. "4", but here's the trailers and new character introduction videos! Megaman from CapCom and Villager from Animal Crossing!




Interesting fact of the day: Chewing gum while peeling onions will keep you from crying!

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